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·搜一搜.cn/GDC 2017 VR/AR相关会议议程e 3月3日,周五

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更多 发布于:2017-02-26 18:35

Day 5



主机到PC VR:从《The Unspoken》中获得的经验
Console to PC VR: Lessons learned from The Unspoken (Presented by Intel)
地址:Room 3007, West Hall
时间:3月3日,周五上午10:00- 11:00
演讲嘉宾:
Bob Sprentall, Engine Programmer, Insomniac Games
Raja Bala, Game Developer Relations Engineer, Intel


虚拟狂潮:开发VR引擎获得的经验
Virtual Insanity: Lessons Learned from Creating a Virtual Reality Engine
地址:Room 2005, West Hall
时间:3月3日,周五上午10:45 - 11:15
演讲嘉宾:
Liz Mercuri, Educational Evangelist, Unity


用VRWorks提升你的VR游戏
Accelerating Your VR Games with VRWorks (Presented by NVIDIA)
地址:Room 2000, West Hall
时间:3月3日,周五下午12:15 - 1:15
演讲嘉宾:
Cem Cebenoyan, Director of Engineering, Game Engines and Core Tech, NVIDIA
Edward Liu, Developer Technology Engineer, NVIDIA


赢在VR:开发者成功故事
Winning at VR: Developer Success Stories (Presented by HTC Vive)
地址:Room 3007, West Hall
时间:3月3日,周五下午1:30 - 2:00
演讲嘉宾:
Joel Breton, Head of Vive Studios, HTC Vive
Jenna Seiden, Head of Content Acquisition and Partnerships, HTC Vive


仍然使用:AR和VR可以从网游借鉴什么?
Still Logged In: What AR and VR Can Learn from MMOs
地址: Room 3001, West Hall
时间:3月3日,周五下午1:30-2:30
演讲嘉宾:
Raph Koster, Game designer, Altered Tuning


VR最佳案例:让《VR Funhouse》变得有趣
VR Best Practices: Putting the Fun in VR Funhouse (Presented by NVIDIA)
地址:Room 2000, West Hall
时间:3月3日,周五下午3:00 - 4:00
演讲嘉宾:
Amanda Bott, Artist, NVIDIA


《DriveClub》的声音:从主机到VR
'DriveClub' Audio: From Console to VR
地址:Room 3002, West Hall
时间:3月3日,周五下午3:00 - 4:00
演讲嘉宾:
Nicholas Ward-Foxton, Tools & Technology Manager, Sony Interactive Entertainment




2017-02-24 新浪VR
http://vr.sina.com.cn/news/report/2017-02-20/doc-ifyarrcc8231921.shtml
http://lanmeivr.com/news/4908.html
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